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Old Jan 07, 2011, 01:05 AM // 01:05   #21
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Great video, entertaining and you can feel they puts so much love in their game! The wait will be painfull
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Old Jan 07, 2011, 01:57 AM // 01:57   #22
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Great video by a great game company.

This really revitalizes my interest for Guild Wars 2
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Old Jan 07, 2011, 03:08 AM // 03:08   #23
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Cool vid, now hook us up with some new information about gw2
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Old Jan 11, 2011, 06:07 PM // 18:07   #24
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Cool vid bro
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Old Jan 11, 2011, 11:53 PM // 23:53   #25
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Woaw, nice video. People did laugh at how GW got awarded the community award but i genuinly think this videos shows the connection between between player and designer. There GW office seems like an awesome place to be.

I like how when they mentioned asura, they were saying people are complaining as they dont quite konw what asura are able to do etc but then the guy said he'll play one just because of a certain proffesssion. Keeping us in the dark is really worth it and its been so many years already since that hundreds of pages thread created from a snippet of a magazine article.
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Old Jan 12, 2011, 02:32 AM // 02:32   #26
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"If we've been having fun playing the game for 3 years before it was released, then we know you're going to have fun..."

-and-

"and start enjoying what you've been enjoying for the past, 3 years, and start to be able to see..."

Maybe I'm reading too much into it, but I'd say that if there was any doubt GW2 would be released this year, that lays it to rest.

Loved this video... loved seeing more of the graphics... and I'm more excited than ever about GW2!
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Old Jan 12, 2011, 04:18 AM // 04:18   #27
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Quote:
Originally Posted by gremlin View Post

I am curious to see one part of the game it was mentioned on the wiki pages and I quote "There will also be environmental weapons, such as siege machines or beer mugs, which will alter a character's skills when picked up"

Beer mug environmental weapon that I got to see.
I was lucky enough to be at PAX this year, demo GW2 and get to talk to a lot of the ANet folks, including Jeff Grubb. He was mentioning this very aspect of the game, being able to interact with the environment, and he related a story about a bug (which sadly has been fixed) where one could pick up a rabbit as part of a dynamic event, and instead of just returning the rabbit to it's cage, players were able to use it as an environmental weapon, even to the point of being able to 'sheathe' it!

Anyone else notice that in several of the shots where they were showing GW2 artwork that had already won industry awards, the artwork was labeled and several of the titles contained "Knight" in them? Perhaps that's our 2nd frontline profession..........

My personal guesses are:
Melee (2 profs)
Warrior
Knight

Adventurer (3 profs)
Ranger
Rogue
Engineer

Scholar (3 profs)
Elementalist
Necromancer
Mesmer
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